The first level was easy but I gave up on the second one. The block kept getting stuck as I pushed it around. I can see it levitates in the beam but I could not figure out how to get onto it.
Maybe you could make a video to show the solutions. People can watch the bits they want.
Thank you for the feedback, I updated the game with some improvement that should make it easier for players to complete Level 2.
I added a small text near the gun in VR and non-VR version of the game. Once the cube is at the top of the beam that tells the player to press B or Q to change the fire mode so the player can attract itself towards the cube or push himself from the cube.
Additionally, I've implemented other minor adjustments to refine the gameplay.
I plan to share a video later tonight or tomorrow to provide a visual demonstration of how the game plays. Your feedback is greatly appreciated!
Sorry, I thought you meant it got stuck at the top of the beam when it floats up. I updated the game to make the platform where the beam is a little bit lower and to increase a little bit the power of the gun when the cube is near the player (But it is still too weak).
This should make it so it's easier to get it on the beam without getting stuck. Sadly I only got a Meta Quest 2 so I cannot test it on other VR headset.
I also added a video for the PC gameplay on this itch.io page and I added another video for the Meta Quest 2 here
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The first level was easy but I gave up on the second one. The block kept getting stuck as I pushed it around. I can see it levitates in the beam but I could not figure out how to get onto it.
Maybe you could make a video to show the solutions. People can watch the bits they want.
Thank you for the feedback, I updated the game with some improvement that should make it easier for players to complete Level 2.
I added a small text near the gun in VR and non-VR version of the game. Once the cube is at the top of the beam that tells the player to press B or Q to change the fire mode so the player can attract itself towards the cube or push himself from the cube.
Additionally, I've implemented other minor adjustments to refine the gameplay.
I plan to share a video later tonight or tomorrow to provide a visual demonstration of how the game plays. Your feedback is greatly appreciated!
Hi, I tried the new version but it doesn't help.
Here's what I mean by the box getting stuck
Sorry, I thought you meant it got stuck at the top of the beam when it floats up. I updated the game to make the platform where the beam is a little bit lower and to increase a little bit the power of the gun when the cube is near the player (But it is still too weak).
This should make it so it's easier to get it on the beam without getting stuck. Sadly I only got a Meta Quest 2 so I cannot test it on other VR headset.
I also added a video for the PC gameplay on this itch.io page and I added another video for the Meta Quest 2 here